Hens' Killer Builds
Each killer has three builds:
- Best Build Without Limitations
- This build is what Hens thinks is the strongest possible for the killer, including the best map for that killer.
- Best Build Without "Crutch Addons"
- This build is that Hens thinks is the strongest possible for the killer while not using any addons that might be considered too strong and therefore a "crutch" for that killer.
- Hens' Favorite Builds
- Hens' favorite build for that killer!
To check out the builds for any killer simply click the button for the killer below!
Choose Killer
- Increases your Movement speed during a Chainsaw Sprint by +20 %.
- Increases the Charge time of the Chainsaw by +12 %.
- Increases the Turn speed during a Chainsaw Sprint by +30 %.
- After hooking a Survivor, all Survivors who are at least 60 / 50 / 40 metres away from that Hook have their Aura revealed to you for 5 seconds .
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer
- Whenever a Generator is not being repaired by a Survivor, it will immediately and automatically regress its Repair progress at 50 / 75 / 100 % of the normal Regression speed.
All effects of the Hex Perk persist until its Hex Totem is cleansed or blessed.
"A curse is upon you. It will cause your ruin."
- You see the Auras of cleansed Totems .
You can perform a ritual on a cleansed Totem to resurrect it as a Rekindled Totem . For each Rekindled Totem active at the same time, Hex: Pentimento gains an additional effect:
- 1 Totem : reduces all Survivors' Repair speed by 20 / 25 / 30 %.
- 2 Totems : reduces all Survivors' Healing speed by 20 / 25 / 30 %.
- 3 Totems : reduces all Survivors' Recovery speed from being downed by 20 / 25 / 30 %.
- 4 Totems : reduces all Survivors' Gate-Opening speed by 20 / 25 / 30 %.
- 5 Totems : all Totems are permanently blocked by The Entity .
When a Rekindled Totem is cleansed, its remains are consumed by The Entity and it cannot be rekindled.
"Though a pentimento is an inherently concealed piece of art, there is something to be said of the desire to discover that which is beyond." — A Guide to Art & Process (1961)
The Auras of Survivors within 2 / 3 / 4 metres of any Dull Totem are revealed to you.
- When another Perk's Hex Totem is cleansed or blessed, its Hex is transferred to the Hex: Undying Totem, including any accumulated Tokens, disabling Hex: Undying instead.
All effects of the Hex Perk persist until its Hex Totem is cleansed or blessed.
- Increases the Turn speed during a Chainsaw Sprint by +30 %.
- Increases the Turn speed during the Chainsaw Sprint by +45 %.
- After hooking a Survivor, all Survivors who are at least 60 / 50 / 40 metres away from that Hook have their Aura revealed to you for 5 seconds .
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer
At the start of the Trial, the Auras of all Survivors are revealed to you for 7 / 8 / 9 seconds .
- Extends the duration of all instances of a Survivor Aura being revealed to you by +2 seconds .
"...it knows what it wants and won't stop till it gets it." — Carlos Oliveira
At the start of the Trial, 4 random Hooks are changed into Scourge Hooks :
- The Auras of Scourge Hooks are revealed to you in white .
Each time a Survivor is unhooked from a Scourge Hook , the following effects apply:
- The Auras of all other Survivors are revealed for 5 / 6 / 7 seconds .
When carrying a Survivor, you benefit from the following effects:
- Increases your Movement speed by 6 / 12 / 18 %.
- Increases your Terror Radius by +12 metres .
- Increases the Turn speed during the Chainsaw Sprint by +45 %.
- Increases the Turn speed during a Chainsaw Sprint by +30 %.
- Triggers a Loud Noise Notification for that Generator, revealing its location.
- Grants the Undetectable Status Effect for the next 12 / 14 / 16 seconds .
Tinkerer can only trigger once per Generator per Trial.
"The Hillbilly makes impressive tools out of scraps. Tools aimed at maiming us in creative ways." — Notebook
- Reduces the duration of Pallet Stuns by 40 / 45 / 50 %.
Enduring has no effect while carrying a Survivor.
"He stops at nothing."
- Blocked Windows cannot be vaulted by Survivors.
- Increases your general Vaulting speed by 5 / 10 / 15 %.
Bamboozle only blocks one Window at a time and does not apply either of its effects to vaulting Pallets .
After hooking a Survivor, Pop Goes the Weasel activates for the next 35 / 40 / 45 seconds :
- Performing the Damage Generator action on a Generator instantly regresses it by -20 % of its current Progression
- Normal Generator Regression applies afterwards.
- Silences the Chainsaw for all Survivors outside of the Terror Radius.
- Increases the Turn speed during the Chainsaw Sprint by +45 %.
If there is at least one Dull Totem remaining in the Trial Grounds, Hex: Plaything activates on a random Totem each time a Survivor is hooked for the first time:
- The hooked Survivor suffers from the Cursed and Oblivious Status Effects until Hex: Plaything is cleansed.
- For the first 90 seconds , only the Cursed Survivor is able to cleanse the Hex Totem.
- The Aura of Hex: Plaything 's Hex Totem is revealed to the Cursed Survivor within 24 / 20 / 16 metres .
All effects of the Hex Perk persist until its Hex Totem is cleansed or blessed.
"We came. Now you must come with us. Taste our pleasure." — PinheadAfter performing the Damage Generator action, Machine Learning activates:
- Causes that Generator to become a Compromised Generator .
- Damaging another Generator transfers the state to it instead.
- The Aura of the Compromised Generator is highlighted to you in yellow until it is completed.
- Undetectable Status Effect
- +10 % Haste Status Effect
"YOU WILL HOLD NO DOMINION OVER ME!" — HUX-A7-13
Performing the Damage Generator action on a Generator activates Trail of Torment :
- Grants the Undetectable Status Effect until the Generator stops regressing.
- The Aura of the damaged Generator is revealed to all Survivors in yellow .
Trail of Torment has a cool-down of 60 / 45 / 30 seconds .